This is where the fun begins


Hey there! It's me once again. You may have to wait just a bit longer for those animations, I severely underestimated how much time I had to put in to make the rig look acceptable. I noticed some key factors that I'll take into consideration while designing characters, I really didn't think about how the geometry would clip through the mesh just because some parts are bigger than others. Anyways, good news is that the rig is finished and I added some feedback to the player when they recieve health, get damaged and makes an air dash. I also fixed the health HUD so it only hides once the player's health is full. 

Be patient, I promise I'll make some cool animations to our little Graft-R, in the mean time here´s a little pose for you.


Ok, back to work, see ya!

Get Shady Switchin' Graft-R

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