This is where the fun begins
Hey there! It's me once again. You may have to wait just a bit longer for those animations, I severely underestimated how much time I had to put in to make the rig look acceptable. I noticed some key factors that I'll take into consideration while designing characters, I really didn't think about how the geometry would clip through the mesh just because some parts are bigger than others. Anyways, good news is that the rig is finished and I added some feedback to the player when they recieve health, get damaged and makes an air dash. I also fixed the health HUD so it only hides once the player's health is full.
Be patient, I promise I'll make some cool animations to our little Graft-R, in the mean time here´s a little pose for you.
Ok, back to work, see ya!
Get Shady Switchin' Graft-R
Shady Switchin' Graft-R
Take your enemies' weapons and make them your own!
Status | In development |
Authors | LilWarriors, JohnForge1138, war_pancake |
Genre | Action |
More posts
- Some Texturing + Branch adjustments3 days ago
- It's coming to life!!11 days ago
- Texturing, New Assets and Pre Beta!11 days ago
- Art, Programming and my numb fingers18 days ago
- Meet Beardwarf and Krabby-kaze18 days ago
- BACK FROM VACATION, STRAIGHT TO WORK24 days ago
- The Start Of Something New (WarPancake)39 days ago
- Asset Implementation (13/04/25)39 days ago
- Important Stuff (War Pancake)46 days ago
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