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Devlog
Shady Switchin' Graft-R
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Devlog
Beta Now Available!
June 13, 2025
by
LilWarriors
Although you have been updated constantly by us (WarPancake and John), it's been quite some time since we have formally updated you about the game. After 3 months of hard work we've made something we'...
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Open Beta!
June 06, 2025
by
JohnForge1138
The Open Beta is here! Download and try out the new stuff, including a brand new boss!...
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Middle Branch Assets
June 02, 2025
by
JohnForge1138
You know the drill more assets, this time we are at the home stretch, and later this week we will be releasing the full Beta for you to try out!...
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GraftR animations in engine!
June 02, 2025
by
war_pancake
Hello there :) It's almost time for us to give you a second look to our game, this time with some tweeks and bug fixes. We're super excited to see everything we had in our roadmap actually happen, alt...
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Right Branch Assets
May 29, 2025
by
JohnForge1138
As promised here is your first look to the right branch with all of its moving parts and dwarven housing!...
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MORE AND MORE ASSETS
May 26, 2025
by
JohnForge1138
Doing assets for every branch path is tiring, in this week we have fully modeled the Left Branch, as well as a little of the Right one, however, you will have to wait for later in the week to see that...
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It's Alive!!!
May 26, 2025
by
war_pancake
Hey there :) I am working on the animations of our lil robot. So yea, I felt super happy with having a doodle turn to a 3D model, now I feel happier that it finally moves. Anyways, these animations wi...
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Some Texturing + Branch adjustments
May 19, 2025
by
JohnForge1138
This week we have done som major texturing to all assets from last week's devlog. Not a lot to show for this week of work since most of it is unfinished, but by the end of next week most of the assets...
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This is where the fun begins
May 19, 2025
by
war_pancake
Hey there! It's me once again. You may have to wait just a bit longer for those animations, I severely underestimated how much time I had to put in to make the rig look acceptable. I noticed some key...
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It's coming to life!!
May 12, 2025
by
war_pancake
Hi there, it's me again! :D After some fixes to the game I managed to implement that feedback to the player so they know if they're getting hit or hitting somehting. I also know what to fix. We now ha...
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Texturing, New Assets and Pre Beta!
May 12, 2025
by
JohnForge1138
Hello! This week we have some exciting things to share, firstly we have finished some texture work on Krabby, Beardwarf and Graft-R himself, as well as finally adding assets to the first combat sectio...
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Art, Programming and my numb fingers
May 05, 2025
by
war_pancake
Sorry it's been quiet for a while from my part, I've been working on art and programming. I've put color to our main character, created concepts for our melee and main enemies for our level! Here have...
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Meet Beardwarf and Krabby-kaze
May 04, 2025
by
JohnForge1138
This week let us introduce you to the main enemies in the game, Beardwarf being the normal enemies and Krabby-kaze, which comes with an explosive personality! We are currently working on some QoL chan...
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BACK FROM VACATION, STRAIGHT TO WORK
April 29, 2025
by
JohnForge1138
In the last couple of weeks we haven't exactly only been resting, we have indeed kicked into high gear and started some light texturing of assets from last update, however the scenery must take a litt...
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The Start Of Something New (WarPancake)
April 14, 2025
by
war_pancake
Hey everyone! It's ya boi once again with another update! I'm currently working on the new designs of our main character that also has a name (finally!). I present to you, Graft-R, Dr Zaphirs guard to...
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Asset Implementation (13/04/25)
April 14, 2025
by
JohnForge1138
This week in the life of game development presents us with the oportunity to finally, FINALLY work on 3D assets for the game, because of the size of the level most of the assets need to be modular, th...
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Important Stuff (War Pancake)
April 07, 2025
by
war_pancake
Yo! Even though it's been a few weeks a lot of things have happened. I'm now in charge of the art direction as well as the UX/UI design of our game. I'm hoping to get everything done for a release dat...
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Level Progress and changes 06/04/25
April 07, 2025
by
LilWarriors
#LevelDesign
During the playtest we did in December we found some issues with some of the level areas, during the course of the next 2 and a half months we'll be changing some of the more problematic areas to bett...
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Assembler Alpha 16/03/2025
March 17, 2025
by
LilWarriors
We have a new build of our game! You can test it out right now, we added support for Xbox controls, but you can still play with mouse and keyboard. Just a note, the pause menu has a bug where it takes...
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We're Back!!
January 27, 2025
by
LilWarriors
Hey guys, just a quick update to tell you that we're back! With some small changes we will be updating our page weekly once again. Right now I (WarPancake) have been busy doing some other things so ou...
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Game Test Update 01/12/24
December 02, 2024
by
LilWarriors
We're happy to share with you our first prototype of the game! :D We tested it not too long ago and although it has some bugs, it works most of the time. Our level desinger (John) and me (WarPancake)...
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Update 24/11/2024
November 25, 2024
by
LilWarriors
Hi there :) It's us again! We've been quite busy with our game since we need to test it. Our level designer has made some few tweaks to the level and it's almost playable. He also created new enemies...
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Update 17/11/2024
November 18, 2024
by
LilWarriors
Yo! It's us again. Right now we're putting some of the core mechanics and systems in the build. It's been pretty fun trying out things for the movement of the player, but we have no idea how balanced...
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Update 10/11/2024
November 11, 2024
by
LilWarriors
Heyo, it's us again. So we were able to fix that first inicial problem and we got to the escencial stuff: the shooting and the levels. Everything was going pretty smooth, some problems appeared out of...
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Devlog created/Creación Devlog
October 14, 2024
by
LilWarriors
Creación del Devlog oficial Official Devlog Creation...
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